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  • Meng Luo and Mark Claypool. Uniquitous: Implementation and Evaluation of a Cloud-based Game System in Unity, In Proceedings of the IEEE Games, Entertainment, Media Conference (GEM),Toronto, Canada, October 2015. Online at: http://www.cs.wpi.edu/~claypool/papers/uniquitous/


  • Meng Luo. Uniquitous: Implementation and Evaluation of a Cloud-based Game System in Unity3d, M.S. Thesis, Interactive Media and Game Development, Worcester Polytechnic Institute, Fall 2014. (Advisor Mark Claypool) Online at: http://www.cs.wpi.edu/~claypool/ms/uniquitous/




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